Company Name: Codeplay Software
Ltd.
Date Founded: 1999
Location: Edinburgh
Managing Director: Andrew Richards
Key Staff: Andrew Richards, Uwe Dolinsky, Mike Breewood
Uwe Dolinsky, Andrew Richards, Mike Breewood
Number of Employees: 16
Main Areas Of Business:
Advanced and highly optimizing compiler technologies for parallel systems and multi-core processors
Custom compilers for special-purpose processor architectures
Software development tools
Key Games, Projects and/or Partners:
VectorC compiler platform
Sieve C++ Parallel Programming System
OpenGL ES Shader Compiler for GPU’s/embedded graphics processors
Codeplay is a contributing member of the Khronos group, a member of the Multicore association and participating member of ITI Techmedia.
Highlight/s To Date:
Codeplay was selected as one of only four UK companies to participate in this years EU gateway to Japan ICT Trade mission.
On March 27-29 Codeplay will be presenting at the Multicore Expo in Santa Clara.
We have recently begun porting our Sieve C++ compiler platform to Cell (on PS3). We hope to be able to release some promising results later in the coming months.
Greatest achievement So Far: In May 2005 AGEIA™ Technologies Inc. chose Codeplay to develop the compiler for it’s physics processing architecture, the PhysX™ chip. This was an important milestone that helped mark Codeplay as a leading provider of custom compiler technology. Codeplay has seen rapid growth since then.
Tell us something about you that
nobody really knows: We like to play football! Once a week
Codeplay employees relax by battling it out with each other in a game
of 5-a-side. We welcome challenges from other companies.
Willing to challenge other companies
at what online/multiplayer game: Unreal Tournament.


