The team behind Dare to be Digital is already looking at several areas for expansion in 2008, including more teams in the final stage of the competition, new host centres across the UK and the rest of the world and an expanded ProtoPlay event in mid-2008.
This is fantastic news as Dare is a unique event and deserves far more recognition - in Scotland and worldwide as a remarkable way for people to gain experience of the games industry and learn more about the process of game development.
Dare to be Digital, the UK’s premier computer
games design competition for students, received an early Christmas present today
when its promoters Abertay University confirmed that it will increase its
financial support for 2008.
The decision means that Dare to be Digital’s
full-time organising team can now begin to source external contributions to a
total budget of £1 million over the next two years.
The organisers are planning to almost double
the number of student teams in 2008, and also increase the number of host
centres across the UK and possibly overseas as well.
In 2007, a total of 12 teams containing 60
students competed in Dare to be Digital, at host centres in Dundee, Belfast and
Guildford.
Abertay University also announced today that
Dare ProtoPlay, the highly successful public showcase included for the first in
the 2007 competition, will be repeated next year. The organising team are
already looking for potential venues for an expanded ProtoPlay in
2008.
Paul Durrant, Dare to be Digital Director,
highlighted three factors which have encouraged the organisers to think bigger
and better for 2008: “Dare to be Digital teamed with up the British Academy of
Film and Television Arts for the first time this year with the winners eligible
for the BAFTA Ones to Watch Award.
“Secondly, indie documentary production
company Wantok were commissioned by BBC Radio 4 to track the competition from
start to finish. Their documentary, Game Academy, will be broadcast in prime
morning slots in December.
“Finally, Dare to be Digital is also featured
as a best practice example in the UKTI / BERR / TIGA report Playing for
Keeps.
“These exciting achievements show that Dare to
be Digital has come of age and is now attracting serious attention from
throughout the industry and beyond. There has also been a very high level of
interest in all of the teams from 2007 and in the IP they created, with several
commercial negotiations underway.
“In addition, key hires of individual
contestants have also been made by Free Radical, Codemasters, Rare, Microsoft
China, Disney, Rockstar North, Realtime Worlds, Google London, TT Games, Her
Majesty's Government Communications Centre, Natural Motion, Stainless Games, and
FXLabs (India). One team has even set up its own new company – Threshold
Interactive.
“That so many individuals are winning exciting
jobs in the industry within days or weeks of the end of the competition speaks
volumes for the calibre of the students and the value that employers place on
the Dare experience.
“We now working on transferring the model into
other sectors of the creative industries, and we are poised to scale up not only
the contest itself but also Dare ProtoPlay into the definitive independent IP
and talent showcase to consumers and industry as we reach critical mass over the
next couple of years.”
(ends)
NOTE TO EDITORS
Dare to be Digital was first piloted among computer
games students at Abertay in 1999. Since 2000, the competition has been run by
a partnership of the University of Abertay Dundee, Scottish Enterprise Tayside
and Dundee City. In 2007, Abertay decided to double the number of teams taking
part and to run the competition in host centres in Belfast and Guildford as well
as the original host centre in Dundee.
A total of 60 students in 12 teams took part in the
2007 contest, which also featured two other major innovations:
1) Dare ProtoPlay – a unique three-day public showcase staged
as part of the Edinburgh Festival at which all 12 teams presented their games
to an audience totalling 2,500;
2) an agreement with the British Academy of Film and
Television Arts to establish the BAFTA “Ones to Watch” Award
Dare to be Digital has established an enviable reputation for
producing high-grade talent, which in turn attracts huge industry support. In
2007, the competition was sponsored by AMD, EA, London Development Agency,
Scottish Executive, Scottish Enterprise Tayside, NCR, University of Abertay
Dundee, Nesta, Channel 4, XNA, Xbox 360, Realtime Worlds, Scottish Enterprise,
Dundee City Council, Digital Hub, Belfast City Council with the Northern Ireland
Department of Enterprise, Trade and Investment’s Building Sustainable Prosperity
Programme, Intertrade, Queen’s University, Disney Interactive Studios, Mirai,
BBC Scotland and TIGA.
Dare ProtoPlay was also sponsored by AMD, Realtime
Worlds and Scottish Enterprise.