The report, produced by the Creative Industries Observatory (part of the London College of Communication), focuses on the games development sector within London itself. The report covers a great deal of ground, introducing the games sector as a whole and providing history, background, context and the overall structure of the games sector, as well as a breakdown of locations across the UK where games related companies are present.
Dundee is listed as #2 on the list, with six games companies present. London is listed as #1, with 23 different games companies within the city.
The report also points out that the capital is not the dominant power house for the games sector in the way that the television, film and music industries consider London 'home'.
All in all, it's well worth a read, if only to see how the industry is seen nationally. As an academic report, all sources are provided and figures/statistics taken from other publicly available data.
TIGA CEO Richard Wilson is quoted as saying:
“This report confirms that the video games industry is fleet of foot, capable of locating and investing wherever there is access to a skilled workforce, universities and favourable fiscal conditions. Given the footloose nature of the industry, it is crucially important that public policy actively serves to retain and attract games businesses to the UK.
“This means that public policy should aim to provide a competitive fiscal environment, promote world class education and training and encourage knowledge sharing between businesses and universities.
“Tiga is actively representing the games industry in political circles, raising the profile of the industry in the media and developing services that enhance the competitiveness of our members. Our aim is nothing less than to make the UK the best place in the world to do games business. With the right policy environment we can make this vision a reality.”